Rome Total War Trait

Rome II Politics Overview

  1. Rome Total War Traits And Ancillaries
  2. Rome Total War Trait
  3. Rome Total War Traits And Ancillaries
WarRome total war traits guide

Total War: Rome II is set in Europe, the Mediterranean, and the Near East in the Classical antiquity period. The grand single-player campaign begins in 272 BC and lasts for 300 years. However, the player also has the option to play further, as there are no timed victory conditions. Gerald from Pooh's RTW Trait and Ancillary Database has agreed to let us host his files that detail all the Traits and Ancillaries in Rome: Total War. We'll try to keep up with the updates he makes but you'll always find the most recent version at his site. You can download the zip. Rome Total War Diplomat Traits Due to the shutdown of GameSpy's multiplayer services in May 2014, the game was migrated to Steamworks as of patch 1.51. An iPad version, developed by Feral Interactive, was announced on August 12, 2016 18 and released on November 10, 2016.

When you select a faction, you also take the reins of the ruling party or family within its political system. Your faction leader is the head of that party. Many characters in your campaign contribute their gravitas to your party’s political power within your faction. This in turn increases the area of influence your party has throughout your provinces. However, not all other parties will sit idle and watch you rule, for they have their own agenda and aspirations. You can interact with any character involved in politics in the Faction Summary tab by promoting them, using underhanded methods such as bribery and embezzlement, adopting them into your family or even taking aggressive action against them.

By carefully managing characters of political importance and engaging in the various political actions available to you, it is possible to establish a firm grip upon the ruling power in your faction. Loyalty is the key – your goal is to keep other parties happy and loyal to your cause, otherwise they will cause problems in their area of influence. Insurrection builds and if a party’s loyalty is too low, it can cause them to secede and declare independence. The choices you make during your campaign affect the influence that each party possesses. This includes military and civil choices that might not seem directly political, such as which generals to appoint, which technologies are researched and how you manage your economy.

There is no single approach; political non-involvement (in other words, letting the situation unfold on its own while concentrating on civil and military matters) is not necessarily a bad thing, at least in the short term. However, in the long term, inaction will likely result in parties gaining or losing influence excessively without your knowledge. A politically active player must maintain their rule for as long as possible, but other parties will eventually decide to secede and oppose the established order. When a secession occurs, all existing generals and admirals in the opposing party will defect – along with their forces – into a new enemy faction, whose sole purpose is defeating you. Players who choose not to pay attention to influence levels run the risk of this occurring when they least expect it. On the other hand, a party’s loyalty can be diminished intentionally and they can be provoked into breaking off, only to be stamped out by your prepared forces.

Civil war can occur multiple times in a campaign and sometimes that will be the only way to deal with an intrepid party, but it will be easy to crush them when you are the one who causes their secession. See below for further details.

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  • 1Overview

Overview

Rome Total War Trait

Traits are used in both the Rome: Total War and Medieval II: Total War games to control character attributes. For example, how good a general is at attacking in a siege battle, how likely he is to have children; or, for a spy, how successful he is likely to be in carrying out his missions.

Traits are assigned according to triggers that fire under certain circumstances, eg. when a general wins a battle, or stays in a settlement that has a certain building, or when a spy successfully completes a mission.

Rome Total War Traits And Ancillaries

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Guides to Traits in Gameplay:

Rome Total War Trait

Rome Total War Trait
  • Governor and general guide by Kobal2fr, includes information on traits in M2TW.

Modding Information

  • See export_descr_character_traits.txt


See Also

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Rome Total War Traits And Ancillaries

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