Final Burn - Capcom Arcade Emulator
Final Burn is an arcade emulator that can used to play many popular Capcom arcade games. It requires the ROM images of the original arcade machines to emulate them.
Emulators » Arcade » FinalBurn Alpha NOTE: Emulator files are often unrecognized by your anti-virus software and detected as malware (viruses, worms, etc.). Don't worry, this is almost always a false alarm. FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games. OopsWare ported FinalBurn Alpha to PSP. Download FBA4PSP for free. FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games.
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Final Burn
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Basics!
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Final Burn is an arcade emulator.
It requires the rom images of the original arcade machines to emulate them.
(If you aren't familiar with emulators, you should note that this program is different from a game, since it's a tool used to run the original games.)
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Final Burn is free for home use, but you cannot use it commercially.
What's new?
v0.123
+ Added G-Loc (incomplete)
+ Added Street Fighter Zero 3
+ Added Strider
+ Added Super Puzzle Fighter 2 X
+ Released source code (see www.finalburn.com for details)
v0.114
* Drivers listed alphabetically
v0.113
+ Added X-Men Vs. Street Fighter
+ Added region switch for Cyberbots and X-Men Vs. Street Fighter
(Thanks again to Malice for finding these!)
v0.112
+ Added driver for Cyberbots
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Using Final Burn
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Put the romsets (zipped) in the subdirectory (folder) called 'roms'.
Note: the emulator colors will appear wrong if your desktop is in 256-color (8-bit).
Right-click on your desktop, properties, settings, and raise you color depth to 16-bit or higher
before you run the emulator.
Now Run the emulator and select your game, click Load, pick the game you wish to play.
To Configure Input
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Press Input to bring up the input list.
Then double-click on an input, and press a new key for it.
Final Burn Alpha Emulator For Psp Download
Emu Keys
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Escape: Toggle Options Panel
Alt-P : Pause/Unpause
Alt-O (while paused): advance One frame
Alt-I : Increase speed (toggle on/off)
Alt-L : (CPS games only) Press to toggle background layers on or off.
F8 : Increase speed (while pressed)
Default Game Keys
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1 = Start button
Final Burn Alpha Psp Download
5 = Insert coin
F2 = Diagnostic Button (not in After Burner due to nasty sprite flickering)
9 = Service Button (used in Galaxy Force diagnostic mode)
Final Burn Alpha Psp Download Emulator
Keyboard
Up/Down/Left/Right is on keyboard
Z = Vulcan gun/Accelerate
X = Missile /Change Gear
C = After Burners
A = Slow
F = throttle up
V = throttle down
For CPS games:
Z = Low kick
X = Mid kick
C = High kick
A = Low punch
S = Mid punch
D = High punch
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The main goals of this final burn alpha port are :
- have a basic but user friendly user interface on non windows devices
- use a recent rendering interface for speed and effect support
- cross-platform and code portability
- easy updates of fba core (no modifications to the original sources)
- use arm asm m68k (cyclone) core on arm devices
- Linux (sdl1, sdl2)
- Sony Ps Vita (vita2d)
- Nintendo Switch (libnx, sdl2)
- pFBA support console roms (Sega MegaDrive, Sega GameGear, Sega Master System, Nec PC-Engine, Nec TurboGraFX-16, Nec SuperGraFX, Coleco, SG-1000 and MSX). Here is the corresponding folders where roms should be located (as stock fba):
Sega MegaDrive : 'megadriv'
Sega GameGear : 'gamegear'
Sega Master System : 'sms'
Nec PC-Engine : 'pce'
Nec TurboGraFX-16 : 'tg16'
Nec SuperGraFX : 'sgx'
Coleco : 'coleco'
SG-1000 : 'sg1000'
MSX : 'msx' - pFBA support title, preview, and icon images in 'png' format. Titles goes in the 'titles' folder, previews in the 'previews' folder, and icons in the 'icons' folder. They must have the same filename as the zipped rom, but with a '.png' extension instead '.zip'. For consoles images, you need to add the console driver prefix to the image filename ('sonic.zip' image for Sega MegaDrive would be 'md_sonic.png').
- You can enable or disable icon images from the pFBA main menu. A restart is required to enable the changes.
- data is located at 'ux0:/data/pfba'
- default rom path is 'ux0:/data/pfba/roms/'
- rom path can be changed in 'ux0:/data/pfba/pfba.cfg'
- preview images can be put in 'ux0:/data/pfba/previews/rom-name.png'
- ui: START = general options + default roms configuration
- ui: SELECT = per rom configuration
- in game: SELECT+START = menu
- in game: SELECT+L = saves states
- in game: SELECT+SQUARE = service switch
- in game: SELECT+TRIANGLE = 1P+2P switch
- in game: SELECT+LEFT/RIGHT = change shader
- in game: SELECT+UP/DOWN = change scaling